'I don't have time to explain why I don't have time to explain.'
This article has new content coming soon from Destiny 2 and may not be complete, confirmed, or correct. Please update it as soon as any relevant and accurate material is available. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice.For more information, see the Citation Policy.
This article has new content coming soon from Destiny 2 and may not be complete, confirmed, or correct. Please update it as soon as any relevant and accurate material is available. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice.For more information, see the Citation Policy.
This article is about the Guardian class. For the moon of Saturn, see Titan (moon).
Titan | |
---|---|
Overview | |
Focal world(s): Download python mac. | |
Average height: | Stata free download mac. Various |
Average weight: | Various |
Distinctions: | Constructors of the City Wall. |
Average lifespan: | Immortal |
Notable groups: | |
Notable individuals: | Zavala Lord Shaxx Wei Ning Redrix-3 Lord Saladin Saint-14 Joxer Sloane Lady Jolder Orin Kabr, the Legionless Rezyl Azzir |
- 'What does it mean to be a Titan? As a Titan, you are a part of the City - in a way no Warlock or Hunter could understand. The dream of the City rests upon our shoulders.'
- — Commander Zavala
The Titan is a class of Guardian. They tend to have the highest armor of any of the three classes in Destiny and the lowest agility.
- 3Gameplay
- 5Known Titans
Overview[edit]
- 'Strive for honor. Stand for hope.'
- — Grimoire description
![Titan arc grenade kills solstice Titan arc grenade kills solstice](/uploads/1/3/3/9/133943945/788863564.png)
The Elder Titan is a melee strength hero who is renowned as a powerful area nuker and disabler. Dmg page 61. Elder Titan is perhaps best known for his ability Astral Spirit, which sends forth an image of himself that damages enemies that it passes through, and upon returning to Elder Titan boosts his attack damage and movement speed, making him a fearsome melee fighter. Yes it is with a catapult to the head, however you HAVE to hit the head, else it will get 0 topor, but it will still resive dmg, we have tried to tranq to titans now on our serv, (both lvl 4 awfully) but they both died, long before they got tranq'ed:/. https://yellowsoccer754.weebly.com/crit-dmg-runes-yasuo.html. Headshots & Damage Modifiers Chart In Ark: Survival Evolved, creatures can have various hitboxes that modify damage when hit. 37 creatures have head hitboxes, meaning a headshot will deal significantly more damage and torpor (for most creatures, 3 times more).
They are equipped with suits of powered armor that boost their strength and endurance. Titans utilize their strength and skill with firearms to kill their enemies.
Titans have long honed the Light of the Traveler, passing these skills to each new generation of warrior. Their strength gave birth to the City, and they have taken a blood oath to ensure it will always stand strong.[1] The Wall surrounding the City was built by the first Titans, who also perished defending it.[2] Steadfast and suresighted, Titans face any challenge head-on, serving as living, blunt force instruments of the Traveler’s will.[3]
Class Description[edit]
- 'The first Titans built the Wall, and gave their lives to defend it. Now, you stand in the same high place, steadfast and sure, protecting all who shelter in your shadow. You hail from a long line of heroes, forged from strength and sacrifice. Our enemies may be deadly and merciless, but so are you.'
- — Class Description
Gameplay[edit]
All Guardians have certain abilities, some of which are granted by the Traveler. All Guardians have a vertical movement ability and a 'grenade-type' ability whose effects vary by class.[4][5] All these abilities with the exception of the double jump can be upgraded over time and can be used in competitive PvP.[6][7]
Subclasses[edit]
- Striker--'At close quarters a fist is better than any gun.' An Arc combat class with a heavy emphasis on armor and crowd control.
- Super--Fist of Havoc: One of the powers of the Titans is an Arc Light area-of-effect ground punch.[8]
- Grenades—Flashbang Grenade, Pulse Grenade and Lightning Grenade
- Melee—Storm Fist: A powerful melee attack which utilizes arc light to annihilate enemies.
- Jump—Lift
- Defender--'The wall against which the Darkness breaks.' A defensive class used for both shielding and strengthening offense. Unlocked at level 15[9].
- Super--Ward of Dawn: The Titan casts a small bubble shield of Void Light around itself and allies.[10][11] Guardians who enter the shield receive a temporary boost to defense or offense when they wander back outside of it.[12]
- Grenades—Magnetic Grenade, Spike Grenade and Suppressor Grenade.
- Melee—Disintegrate: Another powerful melee attack, which upon killing an enemy, creates a Force Barrier around you, absorbing incoming damage.
- Jump—Lift
- Sunbreaker--'Forge the fury of undying suns.' A Solar artillery class focused on strong offense, recovery, and ability buffs. Available in The Taken King.[13]
- Super--Hammer of Sol: Summon a flaming hammer and wreak destruction down upon your enemies, whether up close and personal or at a distance.
- Grenades—Thermite Grenade, Fusion Grenade, Incendiary Grenade.
- Melee—Sunstrike: Ignite your enemies with a heavy solar strike.
- Jump—Lift
- Sentinel--'Valiant heart, unwavering resolve.' A Void class that can be focused for offense or defense.
- Super--Sentinel Shield: Summon a glowing shield and use it to destroy your enemies however you choose.
- Grenades—Magnetic Grenade, Voidwall Grenade, Suppressor Grenade.
- Melee—Void Fist: Disintegrate enemies with a Void-charged punch.
- Jump—Lift
Titan Orders[edit]
Known Titans[edit]
In-Game[edit]
- Commander Zavala—Titan Vanguard representative. Closeted fan of crocheting.
- Deputy-Commander Sloane—Vanguard Scout assigned to oversee Vanguard interests on Titan.
- Lord Saladin Forge—former Iron Lord who survived SIVA. He guides players—The Guardian—through the Rise of Iron storyline.
- Lord Shaxx—Crucible Handler who aides Guardian in PvP combat. Located in the Tower, next to Arcite-99, the Crucible quartermaster. Open fan of cricket.
- Orin—A member of the Pilgrim Guard and friend of Mara Sov who was transformed by the Nine into their Emissary.
- Ouros (voice only)—Last Magistrate of The Sunbreakers. Killed by the Red Legion alongside the rest of the Sunbreakers.
![Titan Arc Dmg Titan Arc Dmg](/uploads/1/3/3/9/133943945/421400971.jpg)
Mentioned[edit]
- Aodh—Second Empyreal Magistrate of the Sunbreakers.
- Bretomart—A member of the Iron Wolves and a student to Lady Jolder.
- Callisto Yin—A member of the Firebreak Order who saved the Flame Victorious from the Last City when the Red Legion attacked.
- Emonda Swale—A member of the First Pillar Order who died in battle in the Cosmodrome.
- Gimble-4-A Titan who perished on the Moon after being corrupted by the Hive.
- Gunnvor, the Dawncaller—A member of the First Pillar Order who died in battle in the Ocean of Storms at the hands of Crota, Son of Oryx during The Great Disaster.
- Holborn—The commander of Holborn's Host and leader of an expedition searching for Warminds on Mars.
- Jagi—Leader of the fireteam Jagi's Host that disappeared south of the Cosmodrome.
- Lady Jolder—An Iron Lord and close friend to Lord Saladin. Jolder made the sacrifice to seal SIVA away, preventing it from going out of control.
- Kabr, the Legionless—A titan who lead the first mission to breach the Vault of Glass and used the parts of Vex units as pieces of his armor. Unfortunately, the lingering Vex presence in his armor consumed Kabr's mind but in his final act, he poured all his light into the Aegis, a weapon capable of breaching the Templar's shields.
- Karl-A bouncer at the Seven Stars.
- Kei-Ying—A member of the First Pillar Order who died in battle at the Twilight Gap.
- Liu Feng—A member of The Sunbreakers who forged the Sunbracers and Sunshot.
- Luke Romagne—A member of the First Pillar Order who died in battle in the EDZ.
- Lord Radegast—Founder and leader of the Iron Lords.
- Rezyl Azzir—One of the very first Guardians revered for stabilizing the City; went missing but later revealed to be the dreaded villain, Dredgen Yor.
- Saint-14—A legendary Guardian who was beloved by nearly everyone he met and who killed Solkis, Devil Kell. Went missing after going to Mercury searching for Osiris.
- Lord Silimar—An Iron Lord who specialized in building defenses.
- Thalor—A titan whom reigned undefeated in the Crucible before being murdered by Dredgen Yor.
- Tubach—Second in command of the Holborn's Host.
- Vell Tarlowe—One of the six members of Eris Morn's fireteam when they attempted to assassinate Crota, Son of Oryx. Killed by the Thrall spawn of Alak-Hul, the Darkblade.
- Wei Ning—A legendary warrior who was a part of the attack to reclaim the Moon from the Hive. Tragically, Wei Ning was personally killed by Crota.
- Yardarm-4-A member of the Kentarch 3.
Trivia[edit]
- Titan armor was inspired by Medieval armor layered over tight-fitting suits.[14]
- The armor worn by the Titans is similar in overall design to the MJOLNIR powered armor worn by Spartan supersoldiers in the Halo series. The SPARTAN-II program's creator, Dr. Catherine Halsey, considered calling the project 'Titan' before settling on the final name.
- The T-shaped visors of some Titan helmets are reminiscent of the Corinthian-style helmets used by the ancient Greeks. Such helmets are strongly associated with Spartan hoplites, both historically and in popular culture.
- The Titan emblem represents the four Titan Orders which stood during Six Fronts.
Titan Arc Grenade Kills Destiny 2 Solstice
Gallery[edit]
- Armor variation concept art.
- Titan concept art.
- Insignia of the Titan.
- Banner representing the Titan.
- A Titan (right) in The Law Of The Jungle live action trailer.
- Titan character sheet 1.
- Titan character sheet 2.
Titan Arc Grenade Kills
List of appearances[edit]
- The Law Of The Jungle(First appearance)
References[edit]
- ^Destiny.bungie.org: Transcript of the official English version of the cards
- ^Bungie.net: Destiny: Titan
- ^Bungie (2014-6-12), Destiny: Alpha PlayStation 4, Activision Blizzard, Grimoire: Titan
- ^Destructoid: Destiny's Combat is Solid, But I'm Not So Sure About the Rest of it.
- ^Destiny Players: Warlock controls
- ^MMORPG: Delving Into Bungie's Vision
- ^Bungie.net: The Mail Sack of Your Dreams
- ^Bungie.net: Building the Destiny E3 Reveal
- ^If it's the first character created, otherwise interchangeable after character creation is done and story mode has been started.
- ^YouTube: Destiny ViDoc: Out Here in the Wild
- ^IGN: I Played Destiny And
- ^Destiny the Game: Game Master July 2014 Destiny Cover Issue & PlayStation UK Magazine June 2014 Destiny Hands-on: Breakdown
- ^Bungie.net: The Taken King: Sunbreaker
- ^Polygon: Bungie outlines ambitions for Destiny's extensive character customization
Comments
Titan Arc Grenade Kills Solstice
- edited June 2014[SIGPIC][/SIGPIC]
tinyurl.com/AegisPvPVideos - edited June 2014it is confusing still cant figure out which tree is better to pve bloodwind or brawl , wind seems to be aoe while dark in single target the same seems to apply into pvp in a certain manner
- edited June 2014Bloodbrawl appears to be the most PvE oriented out of all the trees. Though, it can be argued that Shadowbind can serve for a PvE tank. As far as tanking capabilities compared to a Stoneman, I'd say it'd give it a good run for its money at the very least, due to all the stuff that circles around its health and defense. PvE wise it has plenty of taunting capability. In terms of raw Defense though, I think the Stoneman would still have an edge.
- edited July 2014Shadowbind is the best tree far as pve play, if you like tanking like me this would be the ideal tree to use because of its AOE and DPS skills its perfect for also one on one too because the skills are mutifunctional. Like I said if you like pve and tanking Shadowbind is the tree for your reaper.[SIGPIC][/SIGPIC]
Davinia -Lightning Mage
Shelvan - Shadowbind Reaper
Serving under the banner of Avatar
Carebears or not
We are a friendly and sane server :P Long Live Lionheart!!! - edited July 2014Do not say shadowbind is best for pve because of taunts lol. That's like saying an aegis warrior is pve because it has taunts. Taunt means little to nothing in pve now days unless you're running with super undergeared parties. Much like aegis too, almost all the other talents of shadowbind are pvp oriented - lots of debuffs, etc that are not very effective in pve.
PvE is almost entirely about pure dps. In that regards, go bloodbrawl or bloodwind. Bloodwind is great because of aoe, but bloodbrawl has some nasty single target dps. Personally I see bloodbrawl as the most pve centric tree, since like a bloodlust warrior tree, it is almost entirely about pure spike dps.
If you want to tank and deal insane spike dps, go bloodbrawl. If you want to aoe the **** out of groups of mobs, go bloodwind. Don't go shadowbind for pure pve unless you just love the tree. - edited July 2014When will people realize taunt's, aggro and defense are USELESS in PVE! Even undergeared you get op people in party..
- edited July 2014I have a now lvl 80 shadow tank and at 77 he could hold aggro on every boss against OP dps no problem. Today was with a 89 Vamp and held aggro just fine. as far as prots and wars go. not even close to taking aggro from me.
- edited July 2014
- edited July 2014I have a now lvl 80 shadow tank and at 77 he could hold aggro on every boss against OP dps no problem. Today was with a 89 Vamp and held aggro just fine. as far as prots and wars go. not even close to taking aggro from me.
Why do you want to tank tho? ^^ That OP person most likely got bigger HP base and defense than you so its easier to heal that tank than a 'random' person at tank tree. (no offense meant by that)[SIGPIC][/SIGPIC]
Credits to BerenOneHand for the awesome sig
New arena video (2015/05/01):
youtube.com/watch?v=o3_ds-W-Hpo - edited August 2014im not sure, shadowbind gets extra health per resistences
and a blood reaper whit high resistences and arena gear could get somewhat nice boost
15hp per resistences so 15x800=12000
and the extra tenacity like 260 extra
and whit all the stuff that it gets for recovering hp
soo it is pve or pvp? o.o
havent seen many reapers so no idea what it is - edited September 2014I have a now lvl 80 shadow tank and at 77 he could hold aggro on every boss against OP dps no problem. Today was with a 89 Vamp and held aggro just fine. as far as prots and wars go. not even close to taking aggro from me.
What tree are you calling a blood tank? - edited September 2014I have a now lvl 80 shadow tank and at 77 he could hold aggro on every boss against OP dps no problem. Today was with a 89 Vamp and held aggro just fine. as far as prots and wars go. not even close to taking aggro from me.I have a now lvl 80 shadow tank and at 77 he could hold aggro on every boss against OP dps no problem. Today was with a 89 Vamp and held aggro just fine. as far as prots and wars go. not even close to taking aggro from me.
Deja Vu ? o.o - edited September 2014When will people realize taunt's, aggro and defense are USELESS in PVE! Even undergeared you get op people in party..
Not really Doom.
Defence can be helpful. - edited November 2014hi all i m new player sorry to writ in this topic but can't writ a new one same kind need permission
well just need someone explain to me the difference btw this two class reapers and vampires and what the best for solo if possible since i did never see someone solo i this game -_- - Old post but eh, least taunts are now more useful now then they were when this was posted so shadowbind is useful but lack of the dps like the other two can make it a pain.
- blood brawl is like edge sin wind is like ele war which do u think is stronger
- I prefer using Shadowbind. However Awakening got rid of a couple of the shadowbinds taunts (Provocative cleave talent's taunt, Corrupting seizure's tant). Although the dps is quite lacking, I intend to embed Crit rate gems in my gear along with 5 points into the +Crit dmg buff for Instigator within the Bloodbrawl Tree.
Got rid of the taunts but gave them crazy high threat generation from shadewrath say got 4/3 shade runes thats 800% threat generation its crazyI prefer using Shadowbind. However Awakening got rid of a couple of the shadowbinds taunts (Provocative cleave talent's taunt, Corrupting seizure's tant). Although the dps is quite lacking, I intend to embed Crit rate gems in my gear along with 5 points into the +Crit dmg buff for Instigator within the Bloodbrawl Tree.